Glossary

Glossary





[Chun Woohyuk]  (chapter 24)

- Job: Human adventurer

- Title: Legendary Explorer (20% increase in Item drop rate from monsters, 20% increase in Perception and Speed when in a Historical site, Ruler of the Calm Sea (can summon Kraken and create underwater Air Bubbles.)]

- Stats:

Strength:     103 +10 (Grandia), +5 (Vampiric Dagger), +2 Goblin’s Ring

Vitality:     100 +30 (Basilisk’s Scaled Armor Set), +30 (Berserker’s Plated Armor Set), +5 (Gladiator’s Belt)

Dexterity:     102  +30 (Basilisk’s Scaled Armor Set), +30 (Berserker’s Plated Armor Set)+3 (Black Machete)

Intelligence:    47 +5 ( Ghost Queen Star Serpent)

Spirit:         98 +5 (Calm Sea’s Silence),  +10 (Elder Lizardman’s Fighting Spirit)


Items - Woohyuk


[Vampiric Dagger]

Type: Weapon 
Rank: D
Durability: 3200 
Effect: +5 Strength, Health absorption.


[Gladiator’s Belt]

Type: Accessory 
Rank: D
Durability: 2600 
Effect: +5 Stamina, 5 Equipment slots.


[Ghost Queen Star Serpent]

Category: Jewel (Growth)
Grade: D (0%)
Durability: 2300
Effect: Intelligence +5. Absorbs hostile Magic spells, and then fires them back upon the assailant.  Transforms MP into an invisible shield able to block physical attacks.


[Calm Sea’s Silence]

Category: Jewel (Growth)
Grade: D (0%)
Durability: 2300
Effect: Spirit +5, increases MP recovery by 20%. Silences enemies within a 5 meter radius.


[Judgement Sword - Grandia]

Category: Weapon (Growth)
Grade: D (0%)
Durability: 5600
Effect: Strength +10. Reveals the sinner’s mark upon guilty targets for a duration of 1 hour. (Invisible to others), After bringing them to justice, absorbs up to 10% of an enemy’s vitality and stats (dependent on the gravity of their sin).


[Mermaid’s Kiss]

Category:     Jewel
Grade:     A
Durability:    30000
Effect:         Able to breathe underwater and walk on its surface. 100% increase in swimming speed and increased intimacy with aquatic lifeforms.


[Deep Sea’s Orb]

Category:     Personal Item
Grade:     S
Durability:    50000
Effect:         Able to have vision and exert a certain control over the sea, depending on the amount of mana used. To control living creatures a certain level of intimacy is required. 


[Lost Lyre]

Category:     Instrument
Grade:     S
Durability:    50000
Effect:         Able to delete any memory associated with you from the minds of unfriendly beings. The length of the memory depends on the amount of mana used.


[Heart of the Sea]

Category:     Personal Item
Effect:         A gem containing the secrets of the Sea God. When used as a crafting material, it can lead to varying results depending on the user’s skill level.


[Azure Dragon’s Token]

Category:     Personal Item
Effect:         One of the nine tokens required to be a Dragon Lord. Intimacy with Azure Dragons is increased simply by having it in your possession, and it is possible to enter a contract with them.


 [Basilisk Scale Armor Set]

Category:     Armor (growth}
Grade:     D (0%)
Durability:    7200
Effect:         Vitality +30, Agility +30. 30% chance to inflict poison damage, proportional to your attack power.


[Basilisk’s Curse]

Category:     Jewelry (growth}
Grade:     D (0%)
Durability:    2600
Effect:         Can be used to apply lethal poison to equipment, as well as increase Poison resistance and Petrification resistance.


[Basilisk’s Essence]

Category:     Personal Item
Effect:         Alchemist and crafting material. Simply possessing it will keep Vipers at bay.


[Jake’s Pocket Watch]

Category:     Jewel
Grade:        C (Growth)
Durability:    8000
Effect:        Immobilizes beings that have been created as a result of Magical Engineering, for 10 seconds. ( 15 meter radius, limited to beings weaker than the user.) When used as a pendulum, can hypnotize weakened opponents


[Jake’s Hextech Ring]

Category:     Jewel
Grade:        C (Growth)
Durability:    8000
Effect:        Drive all experience points gained toward a single Stat ( 50% loss in efficiency). Summon Jake’s Experiment Set.


[Jake’s Airwalker Boots]

Category:     Armor
Grade:        C (Growth)
Durability:    8200
Effect:        Can increase height of your jump by emitting air pressure from the sole of the boots. Also, it can instead suck in air, allowing one to stick to a wall or ceiling.


[Jake’s Research Journal]

Category:     Personal Items
Effect:        an exhaustive collection of incomplete designs. With enough understanding and skill, they can be used as a basis for new Magical Engineering inventions.


[(Boss) Bronze Golem’s Belt]

Category:     Jewel
Grade:        C (Growth)
Durability:    8000
Effect:        +15 Spirit, 10 Equipment slots.


[Nakron’s Grimoire]

Category:     Consumable
Effect:        Passes on all of Nakron’s knowledge to his successor. A terrible curse is placed on any who read this without being a Necromancer


[Akunaton’s Golden Chalice]

Category:     Personal Item
Effect:        Produces the wine which Akunaton loved most. Drinking it will relieve pain, as well as increase all resistances by 20% for 10 minutes.


[Scroll: Teleportation]

Category:     Consumable
Effect:        Teleports to any location you’ve previously visited.



Items - Hong Yuri


[Carmilla’s Temptation]

Category: Jewel (Growth)
Grade: D (0%)
Durability: 2800
Effect: Dexterity + 15 , Causes creatures within a 15 meter radius to fall in an illusion.


[Red Crescent Moon]

Category: Jewel (Growth)
Grade: D (0%)
Durability: 2800
Effect: Vitality +15, Use 5% of one’s blood to summon up to 100 Vampires or hide within a shadow for a duration of 1 hour.


[Cursed Princess’s Song]

Category: Jewel (Growth)
Grade: D (0%)
Durability: 2800
Effect: Intelligence +15. Sacrifice 10% of your blood in order to create a blood vortex, or cast a Rage buff with a radius of 100 meters for a duration of 1 hour. 


[New Moon’s Attraction]

Category:        Weapon (Growth)
Grade:            C
Durability:        10,500
Effect:            When thrown, an illusory chain is sent out, binding your opponent. Following which Hypnosis can be used to manipulate him with your thoughts.


[Blood Fountain]

Category:        Jewel (Growth)
Grade:            C
Durability:        9,800
Effect:            Can store up to 300% of the user’s maximum Blood Energy. Reduces cost of all Blood Energy related skills by 20%



Items - Leifina


[Argent’s Oath of Loyalty]

Category:       Weapon (Growth)
Grade:            C
Durability:      10,500
Effect:            The person who takes this pledge is bound to their Lord by a life and death contract. Within a 100 meter radius of the Lord, they gain 20% Experience bonus and Stats. (The pledge can only be made once in a person’s lifetime, and can only be annulled by the Lord himself.



Leadership Skills


[Leadership Skills description]

1. Mobility (Lv.1) - Flag Soldier: Movement Speed of allies within a 15 meter radius is increased by 10 %. 3 hours cooldown.

2. Growth (Lv1) - For a duration of 1 hour, a 10% increase in Experience gained by allies within a 100 meter radius. 3 hours cooldown.

3. Luck (Lv.1) - For 1 hour, a 10 % increase in Drop rate from monster for allies within a 100 meter radius. 3 hours cooldown.

4. Barrier (Lv.1) - Creates a semicircular barrier to protect allies within a 1 meter radius. The amount of damage the barrier can absorb depends on the Leader’s Mana. 3 hours cooldown.

5. Stronghold (Lv.1) Plant your flag into the ground. For a duration of 1 hour, 1% increase in all allied Stats by within a 15 meter radius. 3 hour cooldown.

6. Command (Lv.1) Able to assign 10 Bronze Crown to one’s subordinates. (10 man Commander)

7. Negotiation (Lv.1) - Bring into the fold a leader of a group of 10 or less members. (Only possible in the case of mutual agreement.)

8. Call to Arms (Lv.1) - Summon a single Commander and their 10 members to your current location. 6 hour cooldown.

9. Authority (Lv.1) - Give an order to one of your subordinates that they aren’t able to refuse. 6 hour cooldown.