Glossary
Glossary
[Chun Woohyuk] (chapter 24)
- Job: Human adventurer
- Title: Legendary Explorer (20% increase in Item drop rate from monsters, 20% increase in Perception and Speed when in a Historical site, Ruler of the Calm Sea (can summon Kraken and create underwater Air Bubbles.)]
- Stats:
Strength: 103 +10 (Grandia), +5 (Vampiric Dagger), +2 Goblin’s Ring
Vitality: 100 +30 (Basilisk’s Scaled Armor Set), +30 (Berserker’s Plated Armor Set), +5 (Gladiator’s Belt)
Dexterity: 102 +30 (Basilisk’s Scaled Armor Set), +30 (Berserker’s Plated Armor Set)+3 (Black Machete)
Intelligence: 47 +5 ( Ghost Queen Star Serpent)
Spirit: 98 +5 (Calm Sea’s Silence), +10 (Elder Lizardman’s Fighting Spirit)
Items - Woohyuk
[Vampiric Dagger]
Type: Weapon
Rank: D
Durability: 3200
Effect: +5 Strength, Health absorption.
[Gladiator’s Belt]
Type: Accessory
Rank: D
Durability: 2600
Effect: +5 Stamina, 5 Equipment slots.
[Ghost Queen Star Serpent]
Category: Jewel (Growth)
Grade: D (0%)
Durability: 2300
Effect: Intelligence +5. Absorbs hostile Magic spells, and then fires them back upon the assailant. Transforms MP into an invisible shield able to block physical attacks.
[Calm Sea’s Silence]
Category: Jewel (Growth)
Grade: D (0%)
Durability: 2300
Effect: Spirit +5, increases MP recovery by 20%. Silences enemies within a 5 meter radius.
[Judgement Sword - Grandia]
Category: Weapon (Growth)
Grade: D (0%)
Durability: 5600
Effect: Strength +10. Reveals the sinner’s mark upon guilty targets for a duration of 1 hour. (Invisible to others), After bringing them to justice, absorbs up to 10% of an enemy’s vitality and stats (dependent on the gravity of their sin).
[Mermaid’s Kiss]
Category: Jewel
Grade: A
Durability: 30000
Effect: Able to breathe underwater and walk on its surface. 100% increase in swimming speed and increased intimacy with aquatic lifeforms.
[Deep Sea’s Orb]
Category: Personal Item
Grade: S
Durability: 50000
Effect: Able to have vision and exert a certain control over the sea, depending on the amount of mana used. To control living creatures a certain level of intimacy is required.
[Lost Lyre]
Category: Instrument
Grade: S
Durability: 50000
Effect: Able to delete any memory associated with you from the minds of unfriendly beings. The length of the memory depends on the amount of mana used.
[Heart of the Sea]
Category: Personal Item
Effect: A gem containing the secrets of the Sea God. When used as a crafting material, it can lead to varying results depending on the user’s skill level.
[Azure Dragon’s Token]
Category: Personal Item
Effect: One of the nine tokens required to be a Dragon Lord. Intimacy with Azure Dragons is increased simply by having it in your possession, and it is possible to enter a contract with them.
[Basilisk Scale Armor Set]
Category: Armor (growth}
Grade: D (0%)
Durability: 7200
Effect: Vitality +30, Agility +30. 30% chance to inflict poison damage, proportional to your attack power.
[Basilisk’s Curse]
Category: Jewelry (growth}
Grade: D (0%)
Durability: 2600
Effect: Can be used to apply lethal poison to equipment, as well as increase Poison resistance and Petrification resistance.
[Basilisk’s Essence]
Category: Personal Item
Effect: Alchemist and crafting material. Simply possessing it will keep Vipers at bay.
[Jake’s Pocket Watch]
Category: Jewel
Grade: C (Growth)
Durability: 8000
Effect: Immobilizes beings that have been created as a result of Magical Engineering, for 10 seconds. ( 15 meter radius, limited to beings weaker than the user.) When used as a pendulum, can hypnotize weakened opponents
[Jake’s Hextech Ring]
Category: Jewel
Grade: C (Growth)
Durability: 8000
Effect: Drive all experience points gained toward a single Stat ( 50% loss in efficiency). Summon Jake’s Experiment Set.
[Jake’s Airwalker Boots]
Category: Armor
Grade: C (Growth)
Durability: 8200
Effect: Can increase height of your jump by emitting air pressure from the sole of the boots. Also, it can instead suck in air, allowing one to stick to a wall or ceiling.
[Jake’s Research Journal]
Category: Personal Items
Effect: an exhaustive collection of incomplete designs. With enough understanding and skill, they can be used as a basis for new Magical Engineering inventions.
[(Boss) Bronze Golem’s Belt]
Category: Jewel
Grade: C (Growth)
Durability: 8000
Effect: +15 Spirit, 10 Equipment slots.
[Nakron’s Grimoire]
Category: Consumable
Effect: Passes on all of Nakron’s knowledge to his successor. A terrible curse is placed on any who read this without being a Necromancer
[Akunaton’s Golden Chalice]
Category: Personal Item
Effect: Produces the wine which Akunaton loved most. Drinking it will relieve pain, as well as increase all resistances by 20% for 10 minutes.
[Scroll: Teleportation]
Category: Consumable
Effect: Teleports to any location you’ve previously visited.
Items - Hong Yuri
[Carmilla’s Temptation]
Category: Jewel (Growth)
Grade: D (0%)
Durability: 2800
Effect: Dexterity + 15 , Causes creatures within a 15 meter radius to fall in an illusion.
[Red Crescent Moon]
Category: Jewel (Growth)
Grade: D (0%)
Durability: 2800
Effect: Vitality +15, Use 5% of one’s blood to summon up to 100 Vampires or hide within a shadow for a duration of 1 hour.
[Cursed Princess’s Song]
Category: Jewel (Growth)
Grade: D (0%)
Durability: 2800
Effect: Intelligence +15. Sacrifice 10% of your blood in order to create a blood vortex, or cast a Rage buff with a radius of 100 meters for a duration of 1 hour.
[New Moon’s Attraction]
Category: Weapon (Growth)
Grade: C
Durability: 10,500
Effect: When thrown, an illusory chain is sent out, binding your opponent. Following which Hypnosis can be used to manipulate him with your thoughts.
[Blood Fountain]
Category: Jewel (Growth)
Grade: C
Durability: 9,800
Effect: Can store up to 300% of the user’s maximum Blood Energy. Reduces cost of all Blood Energy related skills by 20%
Items - Leifina
[Argent’s Oath of Loyalty]
Category: Weapon (Growth)
Grade: C
Durability: 10,500
Effect: The person who takes this pledge is bound to their Lord by a life and death contract. Within a 100 meter radius of the Lord, they gain 20% Experience bonus and Stats. (The pledge can only be made once in a person’s lifetime, and can only be annulled by the Lord himself.
Leadership Skills
[Leadership Skills description]
1. Mobility (Lv.1) - Flag Soldier: Movement Speed of allies within a 15 meter radius is increased by 10 %. 3 hours cooldown.
2. Growth (Lv1) - For a duration of 1 hour, a 10% increase in Experience gained by allies within a 100 meter radius. 3 hours cooldown.
3. Luck (Lv.1) - For 1 hour, a 10 % increase in Drop rate from monster for allies within a 100 meter radius. 3 hours cooldown.
4. Barrier (Lv.1) - Creates a semicircular barrier to protect allies within a 1 meter radius. The amount of damage the barrier can absorb depends on the Leader’s Mana. 3 hours cooldown.
5. Stronghold (Lv.1) Plant your flag into the ground. For a duration of 1 hour, 1% increase in all allied Stats by within a 15 meter radius. 3 hour cooldown.
6. Command (Lv.1) Able to assign 10 Bronze Crown to one’s subordinates. (10 man Commander)
7. Negotiation (Lv.1) - Bring into the fold a leader of a group of 10 or less members. (Only possible in the case of mutual agreement.)
8. Call to Arms (Lv.1) - Summon a single Commander and their 10 members to your current location. 6 hour cooldown.
9. Authority (Lv.1) - Give an order to one of your subordinates that they aren’t able to refuse. 6 hour cooldown.