Chapter 186: Easter Eggs (Teaser)
Exploring missions were not looting.
There was a difference between mission and scavenging this time. Players who entered the map could only look around and couldn't take away the things inside.
After all, that place wasn’t considered part of the wilderness any longer; it even had a data card.
Escaping Mole speculated that developers probably wanted to check the bugs in the map, so they arranged this event to exploit the labor of the players.
If this speculation was true, it was hard to say whether there was an easter egg or not!
After depositing his favorite gun in the locker, Escaping Mole followed the footsteps of the other players, passed through the buffer room with the two gates, and finally stepped into this dusty shelter.
It was extremely spacious, with its ceiling 5 meters tall. Behind the half-moon-shaped hall was the residents' square. Two arc-shaped corridors delineated the outline of the square. On both sides of the square were four fan-shaped partitions. It was somewhat similar to the layout of level B2 of Shelter 404.
However, judging from the structural drawing printed on the wall at the front desk of the lobby, the overall structure of the shelter was quite different from that of Shelter 404.
Shelter 117 had only 3 floors in total, from B1 to B3. It decreased in size the lower they went, which made its overall structure look like an upside-down pyramid.
Shelter 404 was the exact opposite. Although players had not been to the space below level B3, it was obvious that the area below was larger after comparing levels B1 and B2.
After a brief stroll on level B1, Escaping Mole returned to the resident hall and happened to meet Mosquito...
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