TL;DR:
For all I know, maybe it becomes incredible later on, but what I've seen in the free chapters does not give me much reason to continue. It's the kind of story that is barely decent enough for me to read it with brain off but definitely not good enough to go into non-free chapter territory.
Review:
What to say?
Calling it "Generic Awakener/Hunter Story" is giving it too much credit. It can be enjoyable, I guess, if you either turn your brain off and/or didn't read many Korean stories, it's fine, but...Yeah...
I know some people are tired of it being compared to other works such as solo levelling or moon labyrinth. But let's be realistic: solo levelling is extremely well known. So when you spend your first few chapters copy pasting the entire premise shared with a very well-known work, not just in world building, setting, terminology but also character motivation, you'll be compared. And let me be clear: solo levelling isn't anything impressive (the novel at least, the manhwa and anime are arguably much better).
However, what I would expect from novels coming up later and basically using the same kind of premise is to look at the big name in the field and try to do better and fix up some of the glaring flaws. Not to double down on the issues and insert new ones along the way.
For example, one of the first things happening in the novel is the MC killing a low level monster. He immediately gains 6 levels, going from level 1 to level 7, making him several times stronger. Note that he had been an awakener and dungeon dweller for 6 years already, but despite levelling up being very easy, the idea of killing very low level monster to easily level up is apparently absent. This is before the MC got any actual cheat.
The novel introduces a weird concept that 'earth item cannot be brought into dungeon' to explain why earth item is not used for exploration and that any non-dungeon item brought inside immediately disappear. This is a bit of a flimsy rule, since apparently some item like water and food is not included. It also ignores the fact that monster can go out of dungeon and does not really explain why 'earth item' are not used while on earth.
When people disappear in dungeon and come back, they need to go underdo a series of test to ensure they are who they say they are and not some monster in disguise. Makes sense, except that they don't need to get tested immediately, they go get tested at their own convenience.
Gatherer go into dungeons alone even though there are actual hunter on standby and there is no way to guarantee the dungeon is safe.
I could go on, but even only 10+ chapters in the story, it is a mess a bit. And I'm only bringing up some of the issues inserted by the author, not touching on the issues naturally present in 'awakener/hunter' stories.
What about the plot? 'Need to cure my daughter of her Nine Yin Meridian Constitution'. Ok. Sigh. Next
What about the cheat? 'No limitation', following immediately by inserting a bunch of limitations because let's be honest it is too powerful. Of course, the biggest limitations of all is the MC who is not very bright and unable to use it creatively. The system borderline has to say 'DO YOU WANT TO USE THE ABILITY NOW?' for MC to realize 'Oh yeah I can use it!'. Also, though it is just my own guess at this point, I have seen similar cheat in other novel and almost none of them ever do it right long term. Author, sooner or later, gets overwhelmed by the complexity of the monster he is creating and none of it ends up really mattering.
What about characters? Hard to say, they are generic and boring to a fault so far.
What about the writing style? Fairly amateur-ish. One thing that really stuck out is the small plot holes here and there. 'MC takes out his phone - yes, the phone we repeatedly said he doesn't have, why is your brain on?'. Nothing dramatic individually but they pile up, and each one makes it harder to take the novel seriously in any way.
TL;DR:
For all I know, maybe it becomes incredible later on, but what I've seen in the free chapters does not give me much reason to continue. It's the kind of story that is barely decent enough for me to read it with brain off but definitely not good enough to go into non-free chapter territory.
Review:
What to say?
Calling it "Generic Awakener/Hunter Story" is giving it too much credit. It can be enjoyable, I guess, if you either turn your brain off and/or didn't read many Korean stories, it's fine, but...Yeah...
I know some people are tired of it being compared to other works such as solo levelling or moon labyrinth. But let's be realistic: solo levelling is extremely well known. So when you spend your first few chapters copy pasting the entire premise shared with a very well-known work, not just in world building, setting, terminology but also character motivation, you'll be compared. And let me be clear: solo levelling isn't anything impressive (the novel at least, the manhwa and anime are arguably much better).
However, what I would expect from novels coming up later and basically using the same kind of premise is to look at the big name in the field and try to do better and fix up some of the glaring flaws. Not to double down on the issues and insert new ones along the way.
For example, one of the first things happening in the novel is the MC killing a low level monster. He immediately gains 6 levels, going from level 1 to level 7, making him several times stronger. Note that he had been an awakener and dungeon dweller for 6 years already, but despite levelling up being very easy, the idea of killing very low level monster to easily level up is apparently absent. This is before the MC got any actual cheat.
The novel introduces a weird concept that 'earth item cannot be brought into dungeon' to explain why earth item is not used for exploration and that any non-dungeon item brought inside immediately disappear. This is a bit of a flimsy rule, since apparently some item like water and food is not included. It also ignores the fact that monster can go out of dungeon and does not really explain why 'earth item' are not used while on earth.
When people disappear in dungeon and come back, they need to go underdo a series of test to ensure they are who they say they are and not some monster in disguise. Makes sense, except that they don't need to get tested immediately, they go get tested at their own convenience.
Gatherer go into dungeons alone even though there are actual hunter on standby and there is no way to guarantee the dungeon is safe.
I could go on, but even only 10+ chapters in the story, it is a mess a bit. And I'm only bringing up some of the issues inserted by the author, not touching on the issues naturally present in 'awakener/hunter' stories.
What about the plot? 'Need to cure my daughter of her Nine Yin Meridian Constitution'. Ok. Sigh. Next
What about the cheat? 'No limitation', following immediately by inserting a bunch of limitations because let's be honest it is too powerful. Of course, the biggest limitations of all is the MC who is not very bright and unable to use it creatively. The system borderline has to say 'DO YOU WANT TO USE THE ABILITY NOW?' for MC to realize 'Oh yeah I can use it!'. Also, though it is just my own guess at this point, I have seen similar cheat in other novel and almost none of them ever do it right long term. Author, sooner or later, gets overwhelmed by the complexity of the monster he is creating and none of it ends up really mattering.
What about characters? Hard to say, they are generic and boring to a fault so far.
What about the writing style? Fairly amateur-ish. One thing that really stuck out is the small plot holes here and there. 'MC takes out his phone - yes, the phone we repeatedly said he doesn't have, why is your brain on?'. Nothing dramatic individually but they pile up, and each one makes it harder to take the novel seriously in any way.